(or how to get developers to do your work for you)
Have you revisited a project one year on and found all your careful IxD work ruined? Ever felt overwhelmed by the task of protecting the user experience from the slings and arrows of outrageous development?
Help solve these problems by uncovering the hidden Interaction Design skills in your development team!
I'll be talking about some of the ways I've found to help including:
Do you have any top tips for helping developers get the UX right? Please bring them along. We'll try and build a list of emerging practices by the end of the conference.