by Al Hilwa
Where is application development going in the next few years? How will client-side and server-side application platforms evolve? Where does JavaScript fit into the major programming language ecosystems?
We are living in a world of rapid technological transformations that are affecting programming models both on the client and the server. This talk will explore how we got to where we are today and discuss the changes we are about to face with the mainstreaming of mobile and cloud technologies as well as programming models.
by Dan Wasserman
In this session, Dan will introduce all the tools available in Wakanda Studio that allow you to build sophisticated client-side web applications. He will show you how to create a rich interface using Wakanda’s widgets and other built-in capabilities. You will learn about the Wakanda Application Framework (WAF) and how classes and methods are sent to the client from the server. Dan will also demonstrate how much of your solution can be built without writing any code at all.
by Jesse Streb
As we all know, HTML5 is blurring the distinction between native apps and web apps. Aiding this evolution is an explosion of frameworks and toolsets to help to build these cross-platform, next generation applications. In this presentation, Jesse will describe the current landscape of both UI frameworks: Sencha Touch, jQuery Mobile, jQTouch, jo, zepto, and native containers PhoneGap, Appcelerator, and Brightcove App Cloud.
Jesse’s presentation will then dive deep into building a very minimal app on top of both PhoneGap and Brightcove App Cloud.
by Alistair MacDonald
The W3C Audio Working Group has been working with Mozilla, Google, and the global web developer community to enhance the audio feature of web browsers. Mozilla and Google have developed experimental JavaScript APIs that provide many much-needed features for sound and music in 3D games and digital synthesis in co-creation music platforms.
This talk will cover:
* how the work on Web Audio began
* jaw-dropping JavaScript demos using these experimental audio APIs
* device connectivity and VOIP
* the future of Web Audio as well as the standardization work at the W3C