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Badges Are Not Enough: What Works and What Doesn't In Gamification

A session at Web 2.0 Expo 2011 SF

Gamification is rapidly changing how we engage users and solve problems - affecting big brands and small startups alike. Early approaches have produced largely stellar results (e.g. Foursquare, DevHub) and some real duds. Most designers know that badges alone are not enough to profoundly engage users, but what does it take to gamify like a champ?

About the speaker

This person is speaking at this event.
Gabe Zichermann

Author, Speaker and Expert on Gamification and Game Mechanics. Chair of the Gamification Summit, Author of Gamification by Design & Game-Based Marketing

Next session in 2002

1:30pm Augmented Reality for Marketers: Mapping the Future of Consumer Interactions by Lynne d Johnson

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When

Time 11:10am12:00pm PST

Date Tue 29th March 2011

Where

2002, Moscone Center

Short URL

lanyrd.com/sdggb

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Topics

Books by speaker

  • Gamification by Design
  • Game-Based Marketing

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