Sessions at Webstock 2011 about Mobile Design

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Wednesday 16th February 2011

  • Tapworthy Mobile Design and User Experience

    by Josh Clark

    From first concept to polished pixel, learn to create a mobile app that delights. This workshop teaches you to "think mobile" by planning and creating app interfaces in tune with the psychology, culture, ergonomics, and context of an audience on the go. You'll learn to conceive and refine an app's interface and user experience in tune with the needs of a mobile audience—and their fingers and thumbs. The workshop explores the practical principles of mobile and touchscreen design using examples from all major mobile platforms.

    At 9:00am to 5:00pm, Wednesday 16th February

    Coverage sketch note

Friday 18th February 2011

  • Buttons Are a Hack: The New Rules of Designing for Touch

    by Josh Clark

    Fingers and thumbs turn design conventions on their head. Touchscreen interfaces create ergonomic, contextual, and even emotional demands that are unfamiliar to desktop designers. Find out why our beloved desktop windows, buttons, and widgets are weak replacements for manipulating content directly, and learn practical principles for designing mobile interfaces that are both more fun and more intuitive. Along the way, discover why buttons are a hack, how to develop your gesture vocabulary, and why toys and toddlers provide eye-opening lessons in this new style of design.

    At 11:30am to 12:10pm, Friday 18th February