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Design serves one purpose and one purpose only: to gain the trust of its intended audience. Whether the need is for clarity or to obscure information, design is a tool we use not to convey information, but to present that information in a way that the viewer will perceive as confident and competent. Once that basic line of trust is established, it is only then that design can clearly work to help turn data into knowledge and knowledge into understanding.
In this session, Jason will present the 9 rules of trust for design, and look at how they can be practically applied to improve any design.
What you will learn:
17th–18th November 2011