Enter the Matrix: Reloaded

A session at CocoaConf PDX 2012

Saturday 27th October, 2012

9:00am to 10:30am (PST)

Matrix transformations can make your user interfaces come to life: translate, scale, and rotate. Each on its own is relatively simple and straightforward. Yet many developers are daunted when 2 or more operations need to be combined. What if you need to rotate or zoom about an off-center (or even off-screen) point? How do you combine multiple transformations into a single animation? How do you make advanced, polished 3D animations such as folding and flipping views? Learn everything you need to know to get started with complex matrix transformations in CoreGraphics and CoreAnimation and take an in-depth look at folding and flipping animations. We'll also cover related topics such as anti-aliasing, avoiding off-screen render passes, shadows, and rendering retina images. Tons of demos and full open-source source code provided.

About the speaker

This person is speaking at this event.
Mark Pospesel

iOS developer, father, husband, geek. Mobile Architect at Ubiquiti Networks. Eternally curious. bio from Twitter

Coverage of this session

Sign in to add slides, notes or videos to this session

Tell your friends!


Time 9:00am10:30am PST

Date Sat 27th October 2012

Short URL


Official session page


View the schedule


See something wrong?

Report an issue with this session