In this session, we will be creating a really simple iPhone application from scratch. We will learn the basics of developing in Object Oriented C, using XCode 4. This session will also include some tips on Mac and XCode environments in order to improve the development experience. After this session, we will realize that developing for iPhone isn't as hard as some developers tend to believe like a CodeStock attendee stated in his/her feedback last year; "I had never seen XCode or Objective C before and I walked away from this session believing that it was within reach."
An iPhone app moves from screen to screen as the user taps and swipes. You can paper prototype or you could use a digital tool to get the feel of your app. Or you could just start developing it using the new storyboard architecture included in Xcode. This session will show you how to use Storyboards to layout and create an application in iOS5 for iPhone or for iPad.
by Godfrey Nolan
Just because you're coding Mobile applications doesn't mean that you can't take advantage of the benefits Continuous Integration (CI). Come to this session and learn all about CI on both the iPhone and Android platforms. Learn the difference between Hudson and Jenkins, all about headless emulators, as well as the best tools to use for unit testing, functional testing and beta app deployment of your mobile apps.
11th–13th January 2012