Sessions at Digital Shoreditch Festival 2012 matching your filters

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Tuesday 29th May 2012

  • Designing the Mobile Wallet

    by Tim Caynes

    Do you have a wallet in your pocket? Do you also have a mobile in your pocket? Isn't that really annoying? Don't worry, mobile network providers, device manufacturers and banking corporations are already working together to provide the solution you never knew you needed - the mobile wallet. But what is a mobile wallet and how should it work? What are the customer experiences that a good mobile wallet solution should support? In this session we will talk about a project for a major network provider and what we learned about designing the mobile wallet, including: o Understanding and validating the multi-channel user journeys o Developing an information architecture o Designing and developing wireframes and prototypes for multiple mobile devices o Conducting usability testing with multiple mobile devices o Working with multiple technology platforms and service providers We'll discuss what went well, what went not quite so well and what caused us to throw mobile devices across the office (clue: this happened quite often). Questions answered : What is a mobile wallet? Why would anyone want one? What are the user experience considerations when designing a mobile wallet? How many times can you throw a mobile phone against a wall?

    At 11:35am to 11:45am, Tuesday 29th May

    In Digital Shoreditch Big Top

    Coverage slide deck

  • Smart Space

    by Alex Haw

    This talk will race through the way digital culture is revolutionising the way we design, build and think about architecture and our cities. It'll be rapid-fire and extensively visual, and show the way our work at atmos redesigns our inhabited environment across the range of scales.

    Questions answered :
    How is the digital revolution affecting the fabric of our built space? What spatial opportunities do digital integration, information, fabrication and feedback offer? How will our cities become smarter?

    At 4:45pm to 5:00pm, Tuesday 29th May

    In Digital Shoreditch Big Top

Wednesday 30th May 2012

Thursday 31st May 2012

  • How do I influence you?

    by James Allsopp

    We as humans are tuned in, or so we think. However certain effectors such as context and emotion can effect our decisions and judgement. This is especially prominent in a GAME like environment.

    From social gaming to full on retain commerce design, learn how to design your experiences to enhance engagement and increase factors such as acquisition, monetization and retention.

    I'll take you through how certain behaviour heuristics can effect how we consciously and unconsciously perceive the digital environment.

    Not just for Game designers, but for brands and retailers who want to engage there customers through unconscious thinking.

    At 3:20pm to 3:30pm, Thursday 31st May

    In Digital Shoreditch Big Top

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