Get Lanyrd on your mobile (iPhone, Android and more) - check it out here

Game Design: Art, Science, or Secret?

A session at Digital Shoreditch Festival 2012

We're all gamers now. As the full realization of what games can achieve dawns, this sessions asks what is game design? Is it an art or a science? Is there a perfect process, or processes? Should we share our design knowledge in the interests of innovation? Using real-world design examples this talk goes in search of making game experiences better, by design.

Questions answered :
What is game design? Is it really design, or software development? Is there a 'perfect process' that suits all design problems? If there is, what is it? If there isn't, should we try find one by sharing successful design processes? And just why are many game designers so secretive about their craft?

About the speaker

This person is speaking at this event.
Chris Lowthorpe

PhD Researcher and Lecturer in Game Design Process, University of Abertay

Game Design Process PhD, Lecturer, Social Spieler, Pixel Positioner. Likes: games, education, music, books. Unlikes: pessimism, lack of vision, Michael Gove.

Can't decide on a day? get a FESTIVAL PASS

Access all days for the big top programme

Get festival pass

3 attendees

  • Chris Lowthorpe
  • moira l. morrison
  • Rachel Liu

1 tracker

  • Jeff Francis

Sign in to add slides, notes or videos to this session

Sign in to track this session

Tell your friends!

When

Time 10:30am10:45am GMT

Date Thu 31st May 2012

Session types

Talk, Creative, Intermediate

Short URL

lanyrd.com/srcgb

Official event site

digitalshoreditch.com

View the schedule

Topics

See something wrong?

Report an issue with this session