There are a multitude of options available when building rich graphical experiences for the web. Do you use Canvas, SVG, WebGL or CSS? Which popular drawing framework should you chose? What is the performance profile of the varied choices across multiple platforms and browsers? Join an Adobe expert who will answer these questions by providing an unbiased view of graphics on the web. He will cover implementation status and performance considerations when building expressive experiences in the browser or on devices, including a special focus on the current state of SVG and what is coming down the SVG pipeline.
30th April to 4th May 2012