Designing For Touch

A session at The Future of Web Design London 2012

Monday 14th May, 2012

9:00am to 5:30pm (GMT)

Handheld apps that work by touch require you to design not only how your pixels look, but how they *feel* in the hand. This workshop explores the ergonomic challenges and interface opportunities for designing mobile touchscreen apps and websites. Learn how fingers and thumbs turn desktop conventions on their head and require you to leave behind familiar design patterns. The workshop presents nitty-gritty "rule of thumb" design techniques that together form a framework for crafting finger-friendly interface metaphors, affordances, and gestures for a new generation of mobile apps that inform and delight.

What you'll learn:

  • Discover the ergonomic demands of designing for touch.
  • Devise interface metaphors that invite touch.
  • Design gesture interactions, and learn techniques to help people discover unfamiliar gestures on their own.
  • Learn why buttons are a hack and how to design interfaces without traditional UI controls.
  • Explore the psychology behind screen rotation and the opportunities and pitfalls it creates.

About the speaker

This person is speaking at this event.
Josh Clark

Global Moxie

Josh Clark is a designer, developer, and author specializing in mobile design strategy and user experience. He’s author of the O’Reilly books “Tapworthy: Designing Great iPhone Apps” and “Best iPhone Apps: The Guide for Discriminating Downloaders.” Josh’s outfit Global Moxie offers consulting services and workshops to help creative companies build tapworthy mobile apps and effective websites.

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Time 9:00am5:30pm GMT

Date Mon 14th May 2012

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Books by speaker

  • Tapworthy
  • Best iPhone Apps
  • iWork '09: The Missing Manual

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