Learn Better Games Writing in a Day

A session at GDC Game Developers Conference 2012

  • Evan Skolnick

Monday 5th March, 2012

10:00am to 6:00pm (PST)

This comprehensive, day-long tutorial - incorporating insightful lectures, entertaining examples and skill-building exercises - offers writers an opportunity to learn (or re-learn) the basics of good story structure, vibrant character development, and snappy dialogue writing. It also serves to educate game designers and other game development professionals on core narrative concepts, providing a common frame of reference and a "bridge" between writers and the rest of the team. Narrative's role in the success of top-tier console titles as well as mega-popular social games continues to grow in importance, and nowhere else can you find a more compact, engaging and effective primer.

TAKEAWAY: Through a series of insightful lectures, entertaining examples and skill-building exercises, attendees of this tutorial will gain insight and ability in the area of fiction writing for video games, and learn methods of incorporating narrative storytelling in an interactive space.

INTENDED AUDIENCE: This tutorial is mainly targeted at game developers with limited fiction writing knowledge and experience who wish to improve their core understanding and skills in this area. No prerequisite knowledge is required to understand the content of this session. However, familiarity with popular movies and video games will enhance the experience.

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Evan Skolnick

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Time 10:00am6:00pm PST

Date Mon 5th March 2012


3009, Moscone Center

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