Monday 5th March, 2012
11:15am to 12:15pm
Realm of the Mad God is a web-based f2p MMO with a penchant for breaking rules. It's a MMO bullet-hell-shooter... in Flash. It is based on open source art. It features permadeath (the ultimate in retention challenges)! And it just so happens to be surprisingly popular and very profitable. This lecture will review some of the unusual design and business choices we made and explore which worked, which didn't, and why. Financial and other data will be shared (and not just the stuff that makes us look good).
TAKEAWAY: If you're interested in making hardcore f2p games, especially MMOs, this lecture will give insight into the ways you can generate revenue, will share useful rules of thumb when thinking about your overall design, and if nothing else, will hopefully amuse you.
CEO of Spry Fox, author of the book Changing the Game, and author of the Game Tycoon blog. bio from Twitter
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