Monday 5th March, 2012
2:20pm to 2:45pm
With hundreds of driving games released every year, how can we make ours stand out? We had unique gameplay, but we knew that alone was not enough - it needed a style to match. Art Director Dave Ferner takes a behind-the-scenes look at the creation of Forever Drive, Supermono's hit arcade racer for iOS.
TAKEAWAY: Attendees will see how different approaches to abstraction shaped this unique game's appearance, along with the diverse influences, inspirations and technical constraints.There will also be plenty of behind-the-scenes content and technical tips helpful for small studios like ours!
3pm Guidelines for Successful Mobile Interactive Apps for Children by Carla Fisher
Sign in to add slides, notes or videos to this session