Monday 5th March, 2012
3:00pm to 4:00pm
Chris Plummer, executive producer at ngmoco will cover the origins of Skyfall, a mobile, social RPG for mobile devices that beta launched in January 2012. He will discuss how the game got started, why they made it, how they went about developing it and optimizing its user experience and the key lessons the team learned along the way.
TAKEAWAY: Chris Plummer will reveal the importance of finding the right inspiration, knowing that it is achievable, and sticking to it. Take your limitations and make them strengths, stick to your guns, remember the customer and make it show! He will describe the philosophy of "love the game at all times and your team will love working on it and customers will love playing it." When the pieces come together in a delightful game worthy of your customer's engagement, learn how to harness their behavior to optimize your game experience for the widest audience.
life enthusiast with a craving for what's fun and on the cutting edge bio from Twitter
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