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Game Design Workshop - Day 2

A session at GDC Game Developers Conference 2012

  • Eileen Hollinger
  • Marc Leblanc
  • Jonathan Hamel
  • Stone Librande
  • Andrew Leker

Tuesday 6th March, 2012

10:00am to 6:00pm (PST)

Game designers and programmers will leave this workshop with new abstract tools for analyzing and improving their own game designs, a deeper understanding of iterative design and other lessons that emerge from the small group discussions with their peers.

About the speakers

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Eileen Hollinger
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Marc Leblanc
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Jonathan Hamel
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George Skleres

Game Designer/Programmer bio from Twitter

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Tim Stellmach

Shiny objects are good. bio from Twitter

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Art Min

Game Developer/Exec - Looking Glass(System Shock), Valve, Ion Storm Austin, and Paragon Studios (City of Heroes). Co-Founded 3 Gaming Companies. bio from Twitter

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Stone Librande
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Andrew Leker
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Jeb Havens

Singer/Songwriter/Game Designer in San Francisco, trying to make meaningful things... currently senior game designer at google. (www.jebhavens.com) bio from Twitter

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robin

This tornado loves you! bio from Twitter

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Frank Lantz

game designer bio from Twitter

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When

Time 10:00am6:00pm PST

Date Tue 6th March 2012

Where

236, Moscone Center

Short URL

lanyrd.com/sqhdk

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