Tuesday 6th March, 2012
10:00am to 6:00pm
Are you ready to put MOTION in your games? Join ASUS and PrimeSense for the OpenNI Developer Day and get a head start on the Motion games action with demos, tutorials and hands-on workshops from the experts in this field. The OpenNI Developer Day focuses on putting MOTION into games using OpenNI, a 3D sensor and relevant middleware. In addition, sessions on monetization and marketing of motion games will help you realize your business and create fantastic user experiences.
This special, ongoing OpenNI workshop will take place during the entire day alongside the regular speaking sessions. Attendees are invited to drop by AT ANY TIME to experience hands-on tutorials and demos from some of our experts. Full motion setups including dedicated software and motion devices will be available for anyone interested in trying their hand at designing and developing motion games.
10:00a.m.-10:15a.m. WELCOME AND INTRODUCTION - ASUS AND PRIMESENSE PRESENT THE OPENNI DEVELOPERS DAY
SPEAKERS: Jeremie Kletzkine, Business Development Manager, Communities, PrimeSense; Iris Finkelstein-Sagi, Director of Marketing, PrimeSense
10:15a.m.-11:30a.m. HOW WE PORTED FRUIT NINJA TO MOTION
SPEAKER: Ben Vale, Executive Producer, Halfbrick
In this opening session for the OpenNI Developer Day, we'll share Halfbrick’s vision for the future of motion games by taking a closer look at the transformation of Fruit Ninja to a motion platform. With the success of Fruit Ninja on other platforms, Halfbrick has catapulted to become one of the most well known indie developers in the world, with world class skills that make a big splash on the global market.
11:30a.m.-12:30p.m. 3D SENSING TECHNOLOGY CAPABILITIES: WHAT’S POSSIBLE WITH OPENNI?
SPEAKER: Amir Hoffnung, Application Expert, PrimeSense
OpenNI delivers the opportunity to infinite interaction systems and mechanisms providing unlimited miotion experiences. The sky is the limit – there are almost no boundaries, UI, UX terminology, interaction with the game, more advanced than just controlling an avatar
2:00p.m.-3:00p.m. OPENNI & UNITY3D DEMO – IT’S QUICK AND EASY!
SPEAKER: Eran Weissenstern, User Experience Expert, PrimeSense
In this session, the experts in the Motion games will demonstrate the ease of porting ANY game to Motion capabilities using a variety of frameworks such as Unity (more?). We will demonstrate the step-by-step workflow of connecting a game to specific motions or gestures and discuss various gaming platforms and their adaptability to motion gaming.
3:00p.m.-4:00p.m. BRING YOUR MOTION GAME TO MARKET
SPEAKER: Jonathan Yaari, CEO, Appside
In this business oriented session, we will hear from the experience of App-Side, the world’s first motion-controlled apps and games marketplace. Motion games developers will learn how to take advantage of cross-device monetization opportunities on motion controlled marketplaces for CE devices and Smart TV’s.
4:00p.m.-5:00p.m. UNIQUE GAMEPLAYS: PUTTING LIFE IN YOUR GAMES
SPEAKER: Guy Bendov, CEO, Sidekick; Arnon Yaari, Motion Application Expert, PrimeSense; Davor Magdic, CEO, Visikord
In this session, industry veterans with years of experience designing and developing games and apps for motion controlled devices will share the challenges, risks and the ultimate thrill of creating unique games that are actually brought to life through distinctive gameplays.
5:00p.m.-6:00p.m. GAME PRESENTATIONS: OPENNI GAME STUDIOS
SPEAKERS: Nicolas Delorme, CEO, Voxler; Yossi Landesrocha, CEO, CurrentCircus
Several of the earliest OpenNI partners will present games developed and designed by their studios in this fun, open session which will focus on original motion games already being deployed to customers today.
Interactive Entertainment Entrepreneur in Israel (IEEII, and it hurts like it sounds). CEO, Side-kick Motion Games. bio from Twitter
Game Developer, Motorcycle Enthusiast, International Business Bogan bio from Twitter
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