by Oleg Podsechin
On Monday 23rd July
Coverage slide deck
by Raimo Tuisku
Covering the pitfalls found so far in a very early-stage online multiplayer game written using Canvas, WebGL and NodeJS.
by Jarno Rantanen
Managing complexity and asynchronicity in PhoneGap applications
In Avaus
Finland Finland, Helsinki
23rd July 2012
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