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Real-time multiplayer game challenges on HTML5 and NodeJS

A session at HelsinkiJS

Covering the pitfalls found so far in a very early-stage online multiplayer game written using Canvas, WebGL and NodeJS.

About the speaker

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Raimo Tuisku

Integration Specialist and Game Developer

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When

Date Mon 23rd July 2012

Short URL

lanyrd.com/swzxr

Official event site

www.facebook.com/…38736/

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