Monday 8th October, 2012
10:45am to 11:30am
As users download more apps on their phones and play games for hours on Facebook, their expectations no longer allow higher education to slowly scale up our infrastructure and grow. In this presentation, we will explore how cloud computing can be used as the key element in making your applications available to a broader audience and discuss practical techniques for developing your applications for mass consumption, preparing for spikes and establishing user engagement metrics. This session is intended for developers, managers, and marketers who want to take their sites and apps and make them more accessible, available and reliable.
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