Sessions at HTML5 DevUp by Ideateca about HTML5 on Friday 27th April

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  • Betting for HTML5

    by Eneko Knörr

    At 9:15am to 9:30am, Friday 27th April

    Coverage video

  • Cross-platform game development dream come true thanks to CocoonJS

    by Iker Jamardo, Rob Boerman and Ibon Tolosana

    At 12:05pm to 12:30pm, Friday 27th April

    Coverage video

  • Open Web Device: The HTML5 native Mobile Device the web community was waiting for

    by Miguel Schneider

    The Open Web Device is the mobile web platform Mozilla & Telefónica are codeveloping in partnership with Qualcomm and several OEMs. Context, current development status and future plans will be presented, as well as a live demonstration of the actual device.

    At 12:05pm to 12:30pm, Friday 27th April

    Coverage video

  • Web Developers and Game Developers: Joining Two Isolated Communities

    Let’s face it: HTML5 game development is in a weird place. On the one hand, we have web developers dabbling in games. On the other hand, we see game developers diving into the browser for the first time. These communities are isolated from one another. This talk will discuss the gap between web devs and game devs, what we can learn from each other, and how we can come together to form a new, hybrid community.`

    At 1:05pm to 1:30pm, Friday 27th April

  • Web Developers and Game Developers: Joining Two Isolated Communities

    by Darius Kazemi

    Let’s face it: HTML5 game development is in a weird place. On the one hand, we have web developers dabbling in games. On the other hand, we see game developers diving into the browser for the first time. These communities are isolated from one another. This talk will discuss the gap between web devs and game devs, what we can learn from each other, and how we can come together to form a new, hybrid community.`

    At 1:05pm to 1:30pm, Friday 27th April

    Coverage video

  • HTML5 multimedia – browser-native video and audio

    by Patrick H. Lauke

    Although a great number of changes and additions in HTML5 are “under the hood”, certainly one of the most visible new capabilities is the integration of browser-native multimedia, allowing for the use of video and audio in your pages without the need for any messy plug-in-based solution. Add some of the 2D drawing capabilities of canvas into the mix, and you can now control and manipulate multimedia files directly in JavaScript. In this talk, Patrick will give an overview of what’s currently possible, how the API for the new video and audio elements works, where the potential pain points are (particularly when moving to mobile devices), and what lies ahead with the addition of new emerging standards like WebRTC, which allow direct access to your device’s camera.

    At 1:30pm to 1:55pm, Friday 27th April

  • Desarrollo de Aplicaciones Web Móviles

    by Enrique Quintano Fernández

    The participants of this workshop will learn to develop applications for mobile devices using the latest web technology. First we will tackle the differences between using the web on mobile devices versus desktop browsers, the specific limitations of these devices as well as their growing specific advantages.

    Then, you will learn how to get around these limitations to create a good user experience on mobile devices. We will learn some best practices for how to use HTML5, CSS3 and the new APIs available on modern mobile platforms. We will also review the tools you have at hand to develop applications that run on the largest possible number of devices.

    At 3:25pm to 4:15pm, Friday 27th April

  • HTML5 Responsive Developer

    by Javi Jiménez Villar

    Making the most of the current HTML5 features, using semantics < markup/ >, not being a JavaScript cowboy, understanding that mobile and desktop are not the same, supporting Open Source, not always using libraries, knowing that CSS3 + LESS + OCCSS = WIN

    This workshop is divided into 3 parts:

    1. HTML5: make the most of the current features to make your app as efficient as possible (save battery life, cache control….)
    2. OCSS: Organizing CSS (and how Facebook saved 19% of bandwidth)
    3. JavaScript: Cowboys became extinct centuries ago.

    At 3:25pm to 4:15pm, Friday 27th April

  • HTML5 y la web semántica

    by Jorge del Casar

    With the increase in the quantity of content on the web, web semantics is becoming stronger and stronger. Thanks to new HTML5 tags, micro formats, micro data, RDFa and ARIA specifications we can now create an web for everything where everyone can find what they are looking for.

    At 4:15pm to 5:00pm, Friday 27th April