From Solid to Liquid Air: Interaction Design and the Future of the Interface

A session at Interaction12

Friday 3rd February, 2012

4:30pm to 5:15pm (DMT)

We are tool using creatures. Prosthetics touch almost every part of our lives. Until recently, humans have used their hands and bodies to interface with objects. Early interfaces were solid and tactile. Now, the interface can be anywhere. The best interfaces compress the time and space it takes to absorb relevant information, and the worst cause us car accidents, lost revenue, and communication failures. We increasingly live on interfaces, and it is their quality and design which increases our happiness and our frustration.

This speech will discuss how the field of anthropology can be applied to interface design, and how future interfaces, such as the ones employed by augmented reality, will change the way we act, feel and communicate with one another.

Topics in the speech will include:

Superhuman interaction design
Augmented and diminished reality
Calm computing
New and Invisible Interfaces
Mental fragmentation
and other physiological effects of computing.
* Interfaces and objects as prosthetics and their effect on our nervous systems &8211; the extension of our nervous system into digital interfaces.

About the speaker

This person is speaking at this event.
Amber Case

Director, Esri R&D Center Portland. Cofounder #indieweb/@indiewebcamp, calm technology, cyborgs, comics, future of location and mobile. Frequent speaker.

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Ireland Ireland, Dublin

1st4th February 2012

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Time 4:30pm5:15pm DMT

Date Fri 3rd February 2012

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