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by Craig Brown
Story Maps are an agile technique for assembling a more sophisticated view of a product backlog.
This session will be a facilitated workshop where we use story mapping to design a better Death Star. After two failed attempts the empire can't afford to get it wrong again...
by Neil Killick
This session will be a presentation and discussion around the cost of becoming Agile, if there is one, and whether this is a legitimate goal in itself. Can you be Agile for free? What exactly do we mean by the terms Agile, Agility, Being Agile and Going Agile?
With reference to real organisations in Melbourne and elsewhere, I'm interested in finding out what drives companies to adopt Agile and exploring such questions as: