Saturday 10th November, 2012
9:00am to 9:30am
Digital media projects are born with great expectations – they start by aiming to satisfy a diverse group of stakeholder desires while meeting all possible end-user needs. The real requirement is a careful balance of ambitious goals with a realistic understanding of the resources and technologies available at hand. In practice and execution, this is the result of critical decision-making required during all lifecycles of an ever-changing project environment.
The Balboa Park Commons project will be used as an example of difficult decision making that ultimately made the completed project possible. Panelists will share the initial and changing assumptions encountered, the design iterations and features that focused on user experience, and the planning for the maintenance of this large-scale collections portal after the development staff are gone. The session will focus on good and bad decisions throughout the project to help inform colleagues planning their own complex projects.
Christina DePaolo is all about museums, technology and cultural heritage. She loves food, use to cook, but now saves her time for walks on the beach. bio from Twitter
I know a few things about museums, technology, user experience, design, science, art, and life. I play at the intersection of them all. bio from Twitter
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