Saturday 10th November, 2012
1:30pm to 2:00pm
The National Maritime Museum has developed a mobile learning application that is used by school groups visiting as part of a study day. The system was developed through working with local teachers and schools to find out what they want to do and discover if there were no limitations.
The system blends together learning with the Museum’s extensive digital resources in a rich and stimulating gallery environment. It is able to expand and contract to meet the requirements of the class and learning objectives of the gallery it is being used on.
Students are free to discover, collect, share and comment on objects while the software takes care of the learning objectives. Students develop their research and evidence evaluation skills by investigating objects that they find interesting.
Technologies used in industry and retail have been brought together to create a simple to use and enjoyable learning experience.
2pm Inspired Interactions: Breaking the Mold of Mobile Learning for Religious Education by Nicholas Badcott, Will Robinson, Alessandra von Aesch and Shelley Mannion
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