Sessions at Small Screens, Big Changes: Mobile Workshop about Mobile

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Friday 1st June 2012

  • Designing for Touch

    by Josh Clark

    Handheld apps that work by touch require you to design not only how your pixels look, but how they feel in the hand. This workshop explores the ergonomic challenges and interface opportunities for designing mobile touchscreen apps. Learn how fingers and thumbs turn desktop conventions on their head and require you to leave behind familiar design patterns. The workshop presents nitty-gritty "rule of thumb" design techniques that together form a framework for crafting finger-friendly interface metaphors, affordances, and gestures for a new generation of mobile apps that inform and delight. This is an intermediate to advanced workshop aimed at designers, developers, and information architects making the transition from desktop to touchscreen apps for mobile and tablet devices. In this workshop, you will...

    Discover ergonomic guidelines for comfortable tapping and what that means for the visual layout of mobile apps.

    Find out how the form and context of tablets create different interface requirements from phone handsets.

    Devise interface metaphors that invite touch and create emotional attachment.

    Explore how touch suggests subtle cues for how your app works, and learn how to make use of this new class of affordances.

    Learn why buttons are a hack. Tap into direct manipulation of content to encourage exploration in ways that traditional controls cannot.

    Design gesture interactions, and learn techniques to help people discover unfamiliar gestures on their own.

    Train in gesture jiujitsu, the dark art of using awkward gestures for "defensive design" and protecting against accidental mistaps.

    Explore the psychology behind screen rotation and the opportunities and pitfalls it creates for designers.

    At 10:00am to 1:00pm, Friday 1st June

  • Content Strategy for Mobile

    With users engaging more deeply and frequently with their mobile devices, they're expecting an experience that's as good as—even better than—the desktop web. It's time to think about developing your content strategy for mobile. This workshop explores the challenges and constraints of presenting content in mobile interfaces and contexts. Desktop websites have gotten cluttered with useless information that doesn't meet user needs. Mobile offers an opportunity to re-prioritize messages, rewrite jargon, and remove outdated information. You'll learn how to use mobile as a wedge to create a better experience for ALL users. In this workshop, you'll learn how to...

    Evaluate existing content to determine if it's appropriate for smaller screens and mobile contexts.

    Prioritize messages and content for the constraints of mobile.

    Write for people who are reading with just one eye, and who require you to write simply and get to the point (just like desktop readers!)

    Structure content to be navigated with one thumb—and how mobile information architecture differs from the desktop web.

    Create editorial processes to COPE with the demands of mobile (Create Once, Publish Everywhere.)

    Modernize your content management system (CMS) to support mobile publishing.

    At 2:00pm to 6:00pm, Friday 1st June