Case Study: Gamification

A session at MobileCulture2

Tuesday 17th July, 2012

12:05pm to 12:35pm (GMT)

The Wellcome Collection have launched a number of social games including High Tea and Axon which have been played millions of times collectively which is a staggeringly successful result in terms of helping people to have fun and learn at the same time. Danny and Martha will share the secrets of their success as well as give us a glimpse of their latest exciting iPhone App release which is a geolocated treasure hunt game built around Edward Lovett’s Edwardian collection of amulets which coincides with a recent exhibition

About the speakers

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Martha Henson

Half Tate/half freelance digital producer. Co-guvnor of #LEGup & @mecamobile and now @edugameshub for educational games makers. Filmmaking. Cycling. Poker.

This person is speaking at this event.
Danny Birchall

Amateur conceptual artist bio from Twitter

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Time 12:05pm12:35pm GMT

Date Tue 17th July 2012

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