by Matt K
In our Learning Lab, attendees will create a content page for one of their projects from the Festival and test it across multiple devices. Attendees who don’t have projects will build a responsive page that can be adapted to future Festival projects. We’ll use our front-end responsive framework, Foundation, to accomplish this.
In our multi-device World, it’s crucial to design with multiple devices in mind. We’ll walk through specific examples for designers to grasp various responsive design concepts.
Takeaways:
Who should come?
Anyone interested in mobile and responsive design.
by Katherine Fletcher, oerpub and Marvin
We will start with a new remixing, semantic web editor, based on the Aloha editor, and extended to create and edit remixable, semantic, structured content, in a way that is designed to be used by any author, anywhere.
The design challenge is to figure out what kinds of editing people will want to do on their tablet devices and how to support them. We will also experiment with adapting to code and demo our ideas on other festival goers!
After a brief intro and demonstration of the editor, we will divide divide into small groups and brainstorm about how people will edit on their tablets. Each group will present and choose a use case, then groups of developers and designers and design ui to support those stories. In the final portion, developers will attempt to encode the new designs.
by CERN, OKFN, Mark Surman, Citizen Cyberscience, Imperial College, Sloan Foundation, David Aanensen, Rufus Pollock, Francois Grey and Daniel Lombraña Glez
Session moderated by Mark Surman, Executive Director at Mozilla.
Speakers:
David Aanensen, Lecturer in Bioinformatics, Imperial College
Francois Grey, Coordinator of Citizen Cyberscience Centre, CERN
Daniel Lombraña González, Lead Developer at Citizen Cyberscience Centre, CERN
Joshua M. Greenberg, Director of the Alfred P. Sloan Foundation's Digital Information Technology program
Rufus Pollock, co-founder of the Open Knowledge Foundation
What this is all about:
Thanks to the Web, the range of citizen science projects has exploded in recent years, ranging from computing climate models to folding proteins to sensing earthquakes. These projects have traditionally been developed by individual research groups in narrow software silos.
But the rise of browser-based apps and the growing power of mobile devices enables new mash-ups of volunteer-based computing, sensing and thinking. Rapid prototyping of novel citizen science projects, accessible to amateur as well as professional scientists, could be just around the corner.
How can we nurture the rise of this new type of citizen science on the Web? What are the research opportunities that this could open, and what are the risks?
Join an All Girl App Hack! If you are a girl interested in getting involved in almost any form of Computer Science this is the Jam for you. You'll be able to work with several female peers, developers and educators.
We'll be using Appshed.com - an online development environment for the creation of free HTML5 (or paid for native apps)
Bring your ideas, creativity, challenges and questions. See you there!
by iamjessklein, David Ascher and Aaron Druck
Learn how to code and play with mobile devices driven by the web.
Join us to:
We'll be paper prototyping, creating thimble slideshows of participants work, user testing the prototypes. Play the App Generation Game.
Who should come?