Sessions at Mozilla Festival 2012 about learning-mozfest on Sunday 11th November Full Festival Day

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  • (602, Webmaker Bar) Make Something Awesome with Webmaker II

    by Andrew Hayward, iamjessklein, Jacob Caggiano, Sunny Lee, Atul Varma, emgollie and David Ascher

    [NOTE: This session will be happening both on Saturday and Sunday, same time, 10:30am]

    We all know how awesome the web is, and we want to show you how easy it is to become a part of it.

    Come learn to express yourself with Thimble, make an interactive video with Popcorn, or remix a web page with X-Ray Goggles. Bring your own laptop, or use the computers provided at the Webmaker Bar.

    You'll get a crash course on Webmaker tools and projects, plus the opportunity to give feedback to our team of web scientists.

    Mozilla is committed to moving millions of people from using the web to making the web. Come play with us, and stake out your own corner in the most epic human experiment ever, (the world wide web)!

    At 10:30am to 12:00pm, Sunday 11th November

    In 6. Floor, Ravensbourne

  • (211) One and Done Initiative – Help us build a Mozilla QA task board

    by Mozilla QA

    Mozilla QA is holding a hackathon to code the first version of the
    software that would power the "One and Done" initiative, also known as
    the QA Taskboard.
    https://wiki.mozilla.org/QA/Task...

    What is "One and Done"?
    "One and Done" is a workflow where Mozilla community members can pick
    Mozilla QA tasks and work on them - one at a time, one day at a time -
    and feel good about completing them and thus contributing to the community.

    Mozilla QA sees the "One and Done" initiative as a way for Mozilla
    community contributors to get introduced to various projects and then to
    become involved in an area of their interest. Contributors would be able
    to find their voice in the community, be able to engage meaningfully,
    and feel rewarded for their contribution.

    What happens during the session?
    Come write the code needed to come up with a working Version 1.0 of this
    product during the session at Mozilla Festival 2012.
    https://wiki.mozilla.org/QA/Task...

    We will form small groups (about 3 to 5 people). Each group will be
    provided with a detailed prototype for each feature. Each group will
    code the feature, test it, critique it, and iterate.

    Who should come?
    * Mozilla Community members who would like to give feedback on whether
    this product would enable them to contribute to Mozilla QA in a concrete
    way.

    * UX/UI designers who would love to pull inspiration and design ideas
    from the rough-cut mockups available on the Mozilla QA Wiki:
    https://wiki.mozilla.org/QA/Task...

    * Developers comfortable hacking web application frameworks powered by
    Django (specifically Playdoh and OSQA).
    https://wiki.mozilla.org/QA/Task...

    * Testers who would love to give feedback and test with us to
    supercharge the product with awesomeness.

    Take-aways:
    Participants will:
    * learn how to help develop Mozilla products and contribute source code
    to Mozilla's code repository,
    * learn how to participate at future Mozilla community gatherings to
    develop the product further and
    * be asked to join our mailing list to stay in touch and share progress.

    At 11:00am to 2:00pm, Sunday 11th November

    In 2. Floor, Ravensbourne

  • (212) Make a Digital Textbook for WebCraft

    by oerpub and Katherine Fletcher

    We will learn how to make a free, remixable, online textbook for WebCraft. Using existing free and open educational resources, we will use a new semantic web editor to convert and combine materials into a single coherent book.

    We will use materials from Mozilla, P2PU, Saylor.org, Connexions, Open University's Lab Spaces, and other web sources as a guide. After a brief introduction of the project and resources, we will divide into small groups, each tackling a different set of topics. The groups will decide on materials needed, find resources, check reuse permissions, and use the remixing tool to convert and edit the resources. CC-BY materials can be published at Connexions, cnx.org. If time permits, groups will share links to their creations with P2PU course organizers.

    Take-aways:

    • A Webcraft Textbook Draft that will be adaptable for use in peer learning, MOOCs, self-learning, and more. Participants will be able to continue extending, editing, and adapting the work afterwards.

    At 11:00am to 2:00pm, Sunday 11th November

    In 2. Floor, Ravensbourne

  • (603) Design for Knowledge Making and Community

    by Paul Oh, Writing Project, Chad Sansing and Seecantrill

    We're exploring how to foster this community of knowledge makers using online tools. We see these communities functioning to grow an emerging field of practice in education (ie. digital literacy and connected learning), and in this session, we'll gather experiences from fellow educators and knowledge makers, as well as community managers, developers, and designers, to further shape the existing organizing tools and overall forum.

    We are going into a full updating and redesign process in 2013. Come to this design challenge and help us imagine Digital Is into the future!

    At 11:00am to 12:00pm, Sunday 11th November

    In 6. Floor, Ravensbourne

  • (604) Exploring How to Teach Programming and Javascript

    by Dethe Elza, Erin Knight and Chris McAvoy

    Explore various approaches to teaching js, including a next version of Thimble, and prototype the ideal solution that supports teaching computational thinking, programming basics and js syntax.

    At 11:00am to 2:00pm, Sunday 11th November

    In 6. Floor, Ravensbourne

    Coverage note link

  • (606) Educator as Hacktivator: Prototyping Jam

    by Hive Learning NYC, Laura Hilliger, Mozilla and Chris Lawrence

    • What We Made

    * Open Schools
    Here is the #mozfest #openschools user experience photo set: http://www.flickr.com/photos/san...

    Here is the #mozfest #openschools badges prototype photo set: http://www.flickr.com/photos/san...

    Here is a working draft of the Open Schools for Open Societies Handbook for Teachers 0.1: https://etherpad.mozilla.org/zcD...

    Open Schools Informal Conversation Notes
    https://etherpad.mozilla.org/Cpo...

    * How the Internet Works
    final version (sunday), for use as a webmaker project:
    https://thimble.webmaker.org/p/flij
    https://thimble.webmaker.org/p/f...

    * National Writing Project's Thimble Project
    What Does Writing Look Like Today?
    Update: https://thimble.webmaker.org/p/fddb

    * Hive Fashion Hack a T-Shirt Thimble project:
    https://thimble.webmaker.org/p/fd3h

    * REV-s 'Superheroes of MozFest'
    http://www.rev-it.org/projects/s...
    http://www.youtube.com/watch?v=W...

    * Radio Rookies X-Ray Goggles How-To
    http://popcorn.webmadecontent.or...

    ==================================================================
    Pulling inspiration from ideas and designs that come out of the design session, the Prototyping Jam will bring designers, educators and developers together to hack on prototypes and develop learning pathways. People with ideas and designs will bring together their design, copy, metadata and code into fully functional prototypes that help learners gain valuable web literacy skills and help educators teach them.

    We'll be collecting links and artifacts for the entire Hacktivate Learning track here: https://etherpad.mozilla.org/Hac...

    Don't forget to fill out your profile using the Thimble Hacktivator Profile Project and post your published links to the Hacktivate Etherpad (link above):
    https://thimble.webmaker.org/p/ffzf
    https://thimble.webmaker.org/p/f...

    The Hacktivity Kits are baseline, modular curriculum kits. See demos, and hack together your own hacktivities and kits using the links below!

    Hacktivity Kits
    http://www.zythepsary.com/mozill...

    Thimble Hacktivity Index
    https://thimble.webmaker.org/p/ffzs

    Thimble Hacktivity
    https://thimble.webmaker.org/p/fl0s

    At 11:00am to 2:00pm, Sunday 11th November

    In 6. Floor, Ravensbourne

  • (603) Skills and Literacies: what do you need to know about the web?

    by Doug Belshaw

    What does it mean to 'level up' with web skills? Join us as we talk about version 0.9 of Mozilla's web literacies white paper. Have some input as we develop our thinking further and use it to power Webmaker badges.

    We'll give you an overview of our latest work and then ask for your input. It'll be an interactive session for everyone from those coming across the area of new literacies for the first time through to those wanting to give a detailed critique. You can take a look for yourself to prepare for the session at http://mzl.la/weblit.

    Who should come?

    • Educators interested in using Mozilla's web literacies work in the classroom
    • Developers looking to give us some feeedback
    • Anyone curious about levelling up their web skills, competencies and literacies

    At 12:30pm to 1:30pm, Sunday 11th November

    In 6. Floor, Ravensbourne

    Coverage write-up

  • (702) Programming with Online Data and Maps in Scratch

    by Sayamindu Dasgupta and MIT Media Lab

    The next generation of Scratch, Scratch 2.0 (https://vimeo.com/41683547) is going to be hosted online, as a Cloud based application. With this shift, we are adding a number of features to Scratch that allows it to "plug in" to the web, enabling young programmers using Scratch to collect and store data online, explore coding with online maps, etc. In this session, we are going to focus specifically on these web-connection features of Scratch 2.0, exploring how young programmers can use these features to create interactive mini web-apps in a wide range of genres (eg: interactive stories, games, surveys, etc.). The specific features we are going to focus on are:

    • Cloud Data Structures: Cloud Data Structures are extensions of variables and lists in Scratch 2.0, where data in Cloud Data Structures are stored online. With Cloud Data Structures, young programmers using Scratch can create projects that collect and store data online, such as surveys, games with high-score lists, etc.
    • Maps: Scratch 2.0 has experimental support for Google Maps, allowing young programmers to create interactive Scratch projects which can query and display Google maps. Example projects with maps in Scratch 2.0 include virtual tours of neighborhoods, map based visualizations such as heatmaps, etc.

    At 12:30pm to 1:30pm, Sunday 11th November

    In 7. Floor, Ravensbourne

  • (706) Build an augmented reality learning tool with CodeCards

    by Decoded and Joe Dytrych

    Build a tactile learning activity with CodeCards. We'll start with a demo of CodeCards to show what it is and how it can be used, before brainstorming ideas for tactile learning tools, relating to both the web and computing as well as more traditional (read: boring) subjects. Then we'll have a quick crash-course in developing with CodeCards, before we start building stuff.

    At 12:30pm to 2:30pm, Sunday 11th November

    In 7. Floor, Ravensbourne

  • (103) Kuda: Easily create interactive 3D WebGL for games and simulations

    by Energy Department

    Kuda provides an easy to use interface to build powerful interactive 3D (WebGL) content. This open source framework was designed to empower a new generation to develop the 3D web.

    By learning how to use Kuda participants will be able to create more engaging websites in the future and be on the forefront of the 3D web. Advancing this toolset will help us all to enjoy a more enriched web.

    Kuda abstracts the complexity of 3D behaviors into basic building blocks for common functions that simplify the process of creating complex sequences of events which respond to user input.

    Take-aways:

    • The Learning Lab will provide an introduction to the tools and basic training in their use. No sit ups required!
    • Users will be provided with a number of pre-built properly licensed (Creative Commons) models that we can start using.
    • Participants will explore functions for asset loading, camera control, particle effects, interactions, animation, shader fx, sprites, simulation, tools for transforming objects, and event sequencing.
    • We would be happy to activate the learning lab as a place to generate a list of top features
    • The Design Challenge will encourage participants to modify Kuda’s base code to add features and improvements to support a wider learning and entertainment potential.
    • The tool allows trainers to quickly and easily create training materials.
    • This session will allow users to see the potential of WebGL and this toolset to see the potential of a 3D web and focus on using the tool set to build interactive content such as games and simulations.

    Who should come?

    • we'd like to invite developers to our learning lab, but welcome people of all backgrounds, skills and abilities for the design challenge.

    At 2:30pm to 5:30pm, Sunday 11th November

    In 1. Floor, Ravensbourne

  • (213) Crashing the Party with Popcorn: A Scheming Session for the ITU

    by Tim Hwang

    In early December, the International Telecommunication Union will meet in Dubai to consider treaty commitments that will turn over significant aspects of Internet regulation to nations, stripping away functions that have always been managed through open, community-based approaches. Members of civic society and the general public are largely barred from these meetings: at the ITU, nations alone will decide the fate of the web.

    We're taking action. We've brought together a super-group of advocates, policy experts and campaigners to scheme about how to raise awareness internationally about the lack of public participation and transparency in these meetings, and to defend the self-governance of the Internet. It's looking like a great group - confirmed organizations so far include the Electronic Frontier Foundation, the Center for Democracy and Technology, Access Now and Free Press (with more on the way).

    In addition to this, Mozilla itself will be throwing its hat into the ring with an experimental micro-granting program that will accelerate these advocacy efforts, and work to broaden the grassroots community around these types of issues. We'll be discussing this, as well as planning the final few weeks as we march towards the meeting in December. Every willing hand helps, and we'd love to have you.

    Take-aways:

    • First, you'll get a crash course in the often hidden world of international politics around the Internet: what is the ITU? And, why is this upcoming meeting important?
    • Second, you'll learn about what advocacy organizations around the world are doing to raise awareness about these issues.
    • Finally, you'll hear about how you can get involved, and we'll talk about ideas that might drive awareness going into November.

    Who should come?

    • Concerned citizens of the Internet
    • Activists and advocates of the open web
    • Community organizers

    At 2:30pm to 5:30pm, Sunday 11th November

    In 2. Floor, Ravensbourne

  • (604) Summer Code Party 2013 - Designing the Next Wave of Events

    by Ben Simon

    This summer, we had more than 685 events in 80+ countries through the Summer Code Party. So, how can we have more next time? And how can we make the hosts that sign up feel more supported and better prepared, and help the events that happen be even higher quality?

    Come and help us produce tangible materials to help answer the questions above.

    What will we do?

    • Produce some video tutorials to show potential hosts just how easy it is
    • Improve our event toolkits to have more and better onboarding for novice hosts and ways to gather feedback and storytelling elements afterward
    • Work with the projects on webmaker.org/projects to create some playlists that hosts could easily draw upon based on their guests experience levels and interests

    Who should come?

    • Webmaker event hosts (past or potential!)
    • Educators & Contributors

    At 2:30pm to 3:30pm, Sunday 11th November

    In 6. Floor, Ravensbourne

    Coverage note

  • (606) Design and Build a Hacktivity

    by Hive Learning NYC, Chris Lawrence, Mozilla and Laura Hilliger

    *What we made
    Tascasaurus: https://thimble.webmaker.org/p/fcc6
    SEO Battle: Search Engine Optimization Activity (using Thimble): https://thimble.webmaker.org/p/fl2f
    Dinosaur Popcorn Remix - Quick Hacktivity https://thimble.webmaker.org/p/fddq
    Friends and great discussion on modular learning materials :)
    ===========================================================
    Participants in this session will have the opportunity to create new learning activities or hack pre-existing ones. We'll use pre-existing modular activities or "hacktivities" as a jumping off point to brainstorm, design and develop activities that are based on participants' interests. We'll use Mozilla's tools to help introduce, instruct or apply web skills. Participants can bring their own ideas or start with pre-existing activity kits, projects and/or content created in other sessions at the Mozilla Festival.

    We'll be collecting links and artifacts for the entire Hacktivate Learning track here: https://etherpad.mozilla.org/Hac...

    Don't forget to fill out your profile using the Thimble Hacktivator Profile Project and post your published links to the Hacktivate Etherpad (link above):
    https://thimble.webmaker.org/p/ffzf
    https://thimble.webmaker.org/p/f...

    The Hacktivity Kits are baseline, modular curriculum kits. See demos, and hack together your own hacktivities and kits using the links below!

    Hacktivity Kits
    http://www.zythepsary.com/mozill...

    Thimble Hacktivity Index
    https://thimble.webmaker.org/p/ffzs

    Thimble Hacktivity
    https://thimble.webmaker.org/p/fl0s

    At 2:30pm to 5:30pm, Sunday 11th November

    In 6. Floor, Ravensbourne

  • (702) Designing Creative Technology Playgrounds for Families

    by Ricarose Roque and MIT Media Lab

    In this session, we invite participants to discuss and design ways to expand the participation of hackerspaces to children and their families.

    Hackerspaces and makerspaces have enabled people with common interests to create, connect, and collaborate on projects in shared, community-operated spaces. However, these hackerspaces are often the domains of adults and already enthusiastic inventors of all trades, such as artists, designers, engineers, and hobbyists. How can we design a community space, like playgrounds, to be accessible to children, their families, and community members who are less familiar with the tools, activities, and, at times, implicit social norms that come with these spaces?

    At 2:30pm to 3:30pm, Sunday 11th November

    In 7. Floor, Ravensbourne

  • (706) How can Philanthropy promote Digital Literacy: Connected Learning and Digital Making

    by Connie Yowell

    Join The MacArthur Foundation's Connie Yowell and NESTA's Tom Kenyon to discuss how these innovative grant makers have funded and developed 21st century learning agendas that are leading the way on how we think about teaching and learning in a digital age. Connie and Tom will discuss MacArthur's Connected Learning principles and NESTA's Digital Making initiative and talk with the community about how these ideas both work together and how they can drive a Digital Literacy movement.

    At 2:30pm to 3:30pm, Sunday 11th November

    In 7. Floor, Ravensbourne

  • (604) Hive Meet-Up

    by Chris Lawrence, Christina Timmins, Hive Learning NYC and HiveChicagoBuzz

    Informal brainstorm and get-to-know-each-other for individuals involved at various stages of running and thinking about Hive Learning Networks in their city.

    At 3:30pm to 4:30pm, Sunday 11th November

    In 6. Floor, Ravensbourne

  • (602, Webmaker Bar) Making Webmaker Better - User Testing / Product Hacking

    by David Ascher, iamjessklein, Andrew Hayward, Mike Larsson, Sunny Lee, emgollie and Atul Varma

    Ever wanted to learn how to do UI testing? Join this 'we made it - you break it' playtesting session and have your say directly to the people responsible for future product direction for all things Webmaker.

    How will we do this? We'll offer you the latest and greatest user testing kit we've got and ask you to try a series of simple tasks - you'll tell us where we've got it wrong, what you expect to see, and whether it all makes sense. In return, we'll show you how to document your findings and become a bona-fide UI tester in the great big Mozillaverse.

    We'll look for simple things like 'I don't see the button' all the way to 'this is a good place to consider localization challenges'.

    Who should come?

    • ReMos, passionate Mozillians, button pressers!
    • Instructors who are interested in user testing our tools with youth

    At 4:30pm to 6:00pm, Sunday 11th November

    In 6. Floor, Ravensbourne

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