(804) Games without Graphics

A session at Mozilla Festival 2012

Sunday 11th November, 2012

2:30pm to 5:30pm (GMT)

When you think of a "Video Game" you might think of Angry Birds, or StarCraft, Call of Duty, or Dwarf Fortress. These games use graphics, and the player uses inputs to modify and control the way those graphics interact. What would your game look like if you removed all that? What could a non-graphical game look like in our networked world? What might fill the void of graphics to create a compelling experience?

This session asks people to think outside the bitmap to design and create games and rule sets that engage people without using any sort of visual flair. Text based games, place based games, or maybe even games involving the navigation of cyberspace! There are tons of creative and addictive experiences that engage imagination and critical thought without using vectors and animation.


  • Explore exiting non-graphical games (and games of the past).
  • Learn how to think through the process of ruleset design, and how to set up NodeJS and SocketIO
  • How to create a prototype and a ruleset for their non-graphical game

Who should come?

  • This session is imagination-driven. The more people, the more imagination potential!

About the speaker

This person is speaking at this event.
Dan Schultz

Knight-Mozilla Fellow, Retired Oompa Loompa at the MIT Media Lab, graduate of CMU, Blogger at PBS IdeaLab, and Maestro of The GPF. bio from Twitter

5 attendees

  • Al Power
  • Matteo Menapace
  • V❑XΞLB❒T
  • Alejandro Avilés
  • Dan Schultz

3 trackers

  • Andrew Nicolaou
  • Melinda Seckington
  • othermixed

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Mozilla Festival 2012

England England, London

9th11th November 2012

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Time 2:30pm5:30pm GMT

Date Sun 11th November 2012


8. Floor, Ravensbourne

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