This talk will show you how to develop a game using Kinect from Python. I'll start w/ an introduction to the Kinect API including skeleton tracking, normal video, depth video, and audio APIs including speech recognition. I’ll then show how the Kinect APIs can be incorporated into a game using PyGame. After the talk you’ll be able to start developing your own Python based Kinect games!
Kinect API Overview
Audio / Voice Recognition
Post Kinect events to PyGame event queue
Processing skeleton data, drawing skeletons, working w/ video stream
by Kurt Grandis
Has your garden been ravaged by the marauding squirrel hordes? Has your bird feeder been pillaged? Tired of shaking your fist at the neighbor children? Learn how to use Python to tap into computer vision libraries and build an automated sentry water cannon capable of soaking intruders.
Using the Python bindings for the computer vision library, OpenCV, we will investigate the components and steps needed to power a sentry gun. In addition to basic object and motion tracking, concepts of object recognition (friend or foe) will be discussed. Communication and control of the underlying hardware is performed using Python and will also be covered.
Additional peace-time applications of the above technology will be demonstrated.
7th–15th March 2012