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Part 1: The Interface Parenthesis

A session at RE:DESIGN/UX Design

In this talk we’ll discuss the state of the art of a particular handful of technologies and trends that are happening in the industry. These technologies are farther along than most folks think, and are just waiting to get distributed and put together. When they do, it’ll spell a sea-change for how humanity interfaces technology.

About the speakers

This person is speaking at this event.
Stefan Klocek

Principle Interaction Designer, Cooper

Stefan is a principal interaction designer at Cooper. In this role he’s focused on evolving the practice of design, exploring new ways of working, leading engagements, and pushing for courageous, disruptive approaches in the solutions developed for clients. His experience ranges over a diverse set of domains consumer experience, finance, learning, with a deep interest and portfolio of medical work. He’s helped cardiac surgeons support the hearts of their patients, expatriates file taxes, doctors and nurses quickly and easily record their patient notes, and insurance underwriters understand the risks of catastrophe for a given market. He teaches the practice and method of design for Cooper U, and advises Rock Health start-ups in how to bring their ideas to market.

This person is speaking at this event.
Chris Noessel

Director of Interaction Design, Cooper

In his day job as a Director at Cooper, Chris designs products, services, and strategy for a variety of domains, including health, financial, and consumer. In prior experience he has developed interactive kiosks and spaces for museums, helped to visualize the future of counter-terrorism, built prototypes of coming technologies for Microsoft, and designed telehealth devices to accommodate the crazy facts of modern healthcare.

His spidey sense goes off about random topics, and this has led him to speak at conferences about a wide range of things including interactive narrative, ethnographic user research, interaction design, sex-related interactive technologies, free-range learning, and, most recently, the relationship between science fiction and interface design. Chris was one of the founding graduates of the now-passing-into-legend Interaction Design Institute Ivrea in Ivrea, Italy, where his grad thesis was a service design for lifelong learners called Fresh.

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When

Time 12:50pm2:00pm PST

Date Mon 30th April 2012

Short URL

lanyrd.com/srqrf

Official event site

www.redesignconference.com

View the schedule

Books by speakers

  • Make It So: Interaction Design Lessons from Science Fiction

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