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from Ambient Location and the Future of the Interface at SXSW Interactive 2012, 9th-13th March 2012
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from The Sports Fan in 2015 at SXSW Interactive 2012, 9th-13th March 2012
from HTML5 APIs Will Change the Web: And Your Designs at SXSW Interactive 2012, 9th-13th March 2012
from Prototype vs. Sim: Validating Software & UX Design at SXSW Interactive 2012, 9th-13th March 2012
from Maps of Time: Data As Narrative at SXSW Interactive 2012, 9th-13th March 2012
from Get Excited and Make Things with Science at SXSW Interactive 2012, 9th-13th March 2012
from Compass/SASS/LESS: Tips, Tricks & Best Practices at SXSW Interactive 2012, 9th-13th March 2012
from Shit Code: When Good Code Is Betrayed at SXSW Interactive 2012, 9th-13th March 2012
from Avoiding Bullshit Personas: A Case Study at SXSW Interactive 2012, 9th-13th March 2012
from A License to RHoK at SXSW Interactive 2012, 9th-13th March 2012
from Get the Look: Use @Font-Face + CSS3 Like the Stars at SXSW Interactive 2012, 9th-13th March 2012
from Hacking the Citizen Experience at SXSW Interactive 2012, 9th-13th March 2012
from Designing for Content Management Systems at SXSW Interactive 2012, 9th-13th March 2012
from Excessive Enhancement: JavaScript's Dark Side at SXSW Interactive 2012, 9th-13th March 2012
from CSS for Grown Ups: Maturing Best Practices at SXSW Interactive 2012, 9th-13th March 2012
from Designing for Context at SXSW Interactive 2012, 9th-13th March 2012
United States United States, Austin
9th–13th March 2012
SXSW Interactive
Most recent added 1 month ago
890 items in total