by Mei Lin Fung, Ahmed Calvo, Brian McCarty and Lisa Lott
Initiated by the US Air Force Medical Services, the Federal Health Futures Group has brought together the Surgeons General of the Army, Navy and Air Force, the Deputy Surgeon General of the United States, the Veteran’s Administration and many departments within the Health and Human Services Agency to identify ways in which Health and Health outcomes can be dramatically improved. In exploring the idea of "Health as a Team Sport," members of the Health Futures Group joined forces with game designers to explore games that can help improve public health and create the environment within which individuals can thrive in good times and bad.
Multiple dimensions were explored.
At the individual level: Getting more exercise, improving diet, dealing with illness, preventing disease, recovering from trauma and illness.
At the team level: Coaching groups of health professionals to work together amongst themselves to increase health, recovery, thriving.
In the community: In improving teamwork and collaboration between the formal healthcare and the informal family and friend networks.
At the government level: to improve the impact and effectiveness of policy, research and regulation.
This interactive panel will include a thorough discussion of the games designed to meet these challenges, the results obtained thus far, and identify specific future steps that the panelists could take to better leverage games in improving Health outcomes.
by Wayne Pick and Matt Baker
We’ve all been shown nirvana-like visions of a collaborative future where we join hands in beautiful creative harmony: the art director will join with designer, with the content strategist, with the planner, with the technologist. The list goes on.The reality of collaboration, however, often falls short, leading at times to the polar opposite extremes of territorialism and outright hostility.We’ll be sharing concrete examples of outstanding collaboration in the digital creative space and asking others to share their experiences. We'll be encouraging people to share moments of collaborative triumph and also of spectacular failure, all in the spirit of unearthing some of the foundations for successful collaboration in the all-play sandbox of interactive creativity.
9th–13th March 2012