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Sessions at SXSW Interactive 2012 about Microsoft

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Friday 9th March 2012

Sunday 11th March 2012

  • Make a Kinection: The Future of Interactive Design

    by Amish Patel

    Make the Kinection!

    Microsoft Kinect is the technology which is undoubtedly poised to unlock the next generation of digital design and allows us to bridge the gaps between physical and digital.

    As Kinect becomes more prevalent, more open and generally smarter we need to look at how this new technology expands our palette of interactive experiences.

    Join members of the XBOX Design team in a conversation about the essence of Kinect, the power it holds, its unique challenges, capabilities and a glimpse into the future!

    At 9:30am to 10:30am, Sunday 11th March

    In Salon J, Hilton Austin Downtown

    Coverage audio clip

Monday 12th March 2012

  • All Day Event - Microsoft Lounge

    Today’s consumers expect applications that are optimized for all their devices – including phones and tablets. Visit the Microsoft Lounge to see how to create impressive multiscreen experiences.

    Austin Convention Center: 4th floor (NW Corner of 4th St. & Trinity)

    At 9:00am to 6:00pm, Monday 12th March

    In Austin Convention Center

  • Designing Creative Online Communities for Kids

    by Andrés Monroy-Hernández

    In this presentation I will tell the story of the Scratch Online Community, a website where kids from around the world learn to program, share, and remix their own video games and animations. Today, the community has more than one million members, and two million projects. I will describe the design decisions, experiments, successes, and failures, that went into building and supporting this online community, and present a framework for the design of systems that support social creativity. I will end by connecting this framework to the social components of Kodu, a new programming language for kids. *The Scratch Online Community is a project I created as part of my work at the Lifelong Kindergarten Group at the MIT Media Lab. Kodu is developed by FUSE Labs at Microsoft Research.

    At 12:30pm to 1:30pm, Monday 12th March

    In Classroom 203, AT&T Conference Center

    Coverage audio clip

Tuesday 13th March 2012

  • Busting the Myth: Natural Input Requires Learning

    by Daniel Wigdor and Kay Hofmeester

    Dan and Kay will bust a commonly held myth: that there is some Natural way of interacting with technology, and that simply by changing modality (touch, body tracking, etc) we will eliminate the need for a UI.

    They will present examples from the creation of Surface, (Kay was Design Manager and Dan the UX Architect), including footage of real users interacting with disastrously failing prototypes. They will show how years of iterative design drove to the inescapable conclusion that input is a language, one which must be created by the designer, learned by the user, and taught with a new type of UI.

    You will learn how an interface can be designed to teach an input language in a natural way. Drawing from product examples such as the Palm Pilot, iPhone, and Windows 8, they will demonstrate how to design and build products people love and which use new input technologies. You will learn about the creation of user interfaces which teach new input languages in a way that seems Natural.

    At 9:30am to 10:30am, Tuesday 13th March

    In Salon H, Hilton Austin Downtown