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by Armando Gonzalez, Jake Cressman, Nancy Dickenson and Roseann Stempinski
How can you encourage and facilitate innovation across your teams to come up with the best product? Come take a peek under the hood of a great innovation principle called “Visiontyping,” which promotes powerful collaboration across the board and propels creativity that can deliver big ideas and breakthroughs. This panel of thought leaders will discuss how applying a process of creative exploration - much like the "concept car" style of prototyping - can inspire and hone the vision of your product, allowing you to unleash the best of the best. This session is sponsored by Meebo.
by Gregg Wygonik, Jared Ficklin and Robert Tuttle
How much smoke and mirrors does it take to validate interaction models during the software design process? When do you have to stop faking it and start making it? How do you handle the traps of realistic demos slipping into production or permanent beta? Simulation, spike, proof-of-concept, interactive demo, prototype, and other artifacts often come with loose definitions and inflated expectations or lose their primary purpose during collaborative software design and realization. Design technology experts from frog who regularly push and pull on the boundaries of art and science will define bounds and discuss challenges, opportunities, risks, and rewards of going too far in real code during design or not going far enough. Topics will include defining needs and socializing intent for code-driven design assets across stakeholders, balancing speed and fidelity during interaction design, and understanding where early target platform development best informs and validates design.
Here we'll discuss the importance of live, working prototypes that use real data and how to create them using nothing more than a Web browser and a text editor. Then we'll break out our laptops and hack some new functions--past SxSW attendees may recall "Kick-Ass Mash-Ups with Punk Rock APIs"--into a live page. This may sound crazy, but it's exactly how I prototyped the redesigned front page at Yahoo! and a bunch of fun stuff at Netflix.