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Come join us at a special AT&T Mobile App Hackathon that will be focused on UI/UX designers and the like. We’ve lined up a special celebrity guest, Chicago Bears 7-time Pro-Bowl LB Lance Briggs, a self-admitted comic book fanatic. He’s looking for the best designers and devs to build him a mobile app. And where better to find the best than SXSW? Especially when the Official SXSW Hackathon is located smack in the center of the action at the Austin Convention Center for your convenience.
Competitors will be given 24 short hours to blow Lance’s mind by taking the concept and transforming it into an awe inspiring design, which will be reviewed by Lance himself. Finally, to really make this crazy, we’ve got over $46k in cash and prizes.
In short, this highly intense event will celebrate the unique contribution of designers and provide you with the opportunity to not only showcase your skills, but design an app for an NFL great with millions of fans and millions of potential users.
6PM - Friday Evening - Kick off event with Happy Hour where our special guest partners will pitch the app concept you will be designing.
10AM - Saturday Morning - AT&T Mobile App Hackathon. The fun continues with an all day hackathon. Work with the teams that you formed on Friday night to produce the app spec’d out the night before. Senseis will be available throughout the entire event to help you code up your solution. App submissions will be accepted throughout the day with a deadline of 7:30PM.
7:30PM - Saturday Evening. Promptly at 7:30PM, teams will begin pitching their ventures. Pitches are limited to three (3) minutes per team.
by Trevor Johns
Learn about the design principles that went into Android's latest release and how to design beautiful applications for the next generation of Android smartphones. This talk will take you on a guided tour through the Android user interface design guide, including the rationale behind the creation of the new "Holo" theme introduced in Android 3.0, and will leave you with practical tips for your own Android apps.
by David DeMumbrum
This is a forum for anyone interested in User Experience and User Interface Design to mingle, tell stories, and generally get to know one another. There’s no goal or agenda other than to have fun talking about design from a user’s point of view. Everyone is welcome, from experienced professionals to those just starting to think about these topics. Hope to see you there!
In 1963 Douglas Englebart invented the first mouse prototype. Unfortunately for him, the devices took so long to become widely used that he didn’t get the recognition he deserved and received no royalties for his contribution. Can you imagine using a computer without a mouse these days? Well, if you think about it, maybe you can - you’re one of the hundreds of millions of people that use touch-pads on laptops and desktops.
This is just the beginning of what is possible today. Better yet, the bright future in computer interfaces lies beyond touch; space-based gestures made possible with computer vision is a reality and will be featured in future operating systems. We’re seeing the beginning of this trend with the Microsoft Kinect, but if you think that all that can come from this is dancing in front of your computer to make the mouse cursor move, you might be surprised. This panel session will discuss current technologies in computer interfaces from touch tables to high-resolution visualization environments, and what is possible now in research environments.
9th–13th March 2012