Sessions at SXSW Interactive 2012 about Design and Play on Monday 12th March

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  • Artists in Labs: Participatory Design at Eyebeam

    by Kaho Abe, Nova Jiang and Jon Cohrs

    Eyebeam Art & Technology Center provides a context for creative collaboration and the cross-pollination of ideas & practice. In our lab at any given time, there are up to 20 resident artists onsite at our 15,000 sq-ft facility, developing work for open dissemination through online, primarily open-source, publication. Three Eyebeam fellows will discuss their work, how they blend creative strategies & technology to build communities, share information, and create spaces for play & participation. Kaho Abe will present her work with youth and adults to demystify the black box of consumer electronics and create their own custom interfaces for games and play. Nova Jiang will present recent projects that leverage individual desire with risk & reward to create a low barrier for entry and increased participant investment. Jon Cohrs will share insights into his work combining tactical media, software and DIY interventions with location-based experiences to engage participants in meaningful dialogue about social issues.

    At 11:00am to 12:00pm, Monday 12th March

    In Capitol E-H, Sheraton Austin Hotel at the Capitol

  • Designing Games for Documentary

    by Susana Ruiz, Ashley York, Cindy Poremba, Tony Walsh and Peter Brinson

    We've drawn together a group of the most well respected and active designers in the field to guide participants through the process of designing games for documentary that people actually want to play. Let's share early ideas, initial concepts, and works-in-progress, as we go through the process of evaluating and developing documentary or non-fiction videogames.

    At 11:00am to 12:00pm, Monday 12th March

    In Room 12AB, Austin Convention Center