Back in the day, the American anime experience was limited to a couple shows on TV and a small selection at your local comic book shop. Now, anime is a multi-million dollar industry, and traditional entertainment outlets turn to anime to tell their stories with increasing frequency. Join representatives from leading anime, gaming, and digital media companies as they gather to discuss anime’s impact on pop-culture, and find out how anime impacts your life in ways you might not even suspect. From your mobile device to the movie theater, in your video games and on your DVR, anime is everywhere. It’s more than cartoons – It’s a thriving, influential culture.
While traditional journalism struggles to find its footing, comics journalism is inherently stylish, uniquely suited to sharing via social media, and popular as hell. During this panel, we'll share findings gleaned from editors, journalists and artists who have stretched the limits of comics to tell complicated stories in a variety of formats, from traditional paneled storytelling to interactive web pieces. We’ll also discuss how this creative nonfiction can impact public policy and reach a broader audience.
9th–13th March 2012