Creative Dir, Google Inc
Fellow, Code for America
CfA Fellow, Code for America
Aurelio Tinio is a 2012 Code for America Fellow assigned to the city of Austin, TX. His work profesionally has primarily been as a web developer with more than ten years of experience. Aurelio most recently worked as the Lead Software Engineer at The Bay Citizen. He received his Computer Science degree at UCLA while working at the NASA Jet Propulsion Laboratory. After continuing his interest in the space industry at the X PRIZE Foundation, he decided to move to San Francisco and explore opportunities that the vibrant Bay Area community had to offer. Prior to joining The Bay Citizen, Aurelio worked at Tippit as a Senior Software Engineer, helping design, then implement and manage the Focus.com property.
Design Engineer, Square
Developer Programs Engineer, Google Inc
Developer Advocate, Google Inc
Chris Wilson is an Open Web Platform Developer Advocate working on Chrome at Google. He began working on web browsers in 1993 when he co-authored the original Windows version of NCSA Mosaic, went on to Microsoft to work on Internet Explorer for fifteen years, and joined Google in 2010. He has a particular interest in enabling awesome user experiences on the web platform, and is a long-time participant in various web standards working groups.
I co-founded Katalabs back in early 2010 as a spinoff from the Stanford research space. Our product OurBricks - http://ourbricks.com/ leverages HTML5 tech to connect people who need great 3D content with those who can create it. We also do consulting for people who need a creative software solutions built on modern web technologies. In the process of doing these things we have founded or contributed to a range of open source projects. I enjoy putting on events as way to learn about something. I am in full production mode on TL;DR Conf - http://www.tldrconf.com/ which you should check out if you are interested in the next technology cycle. I founded and continue to run the WebGL Camps - http://webglcamp.com and have enjoyed partnering with great people at Google, Mozilla and SRI on these
Creative Dir, Juxt Interactive
Jeff Whitney is a Creative Director at the award-winning digital design agency Juxt Interactive. His current work focuses on human engagement strategies and solutions in physical computing, multi-touch and environmental media experiences. His work for Toyota and Scion have pushed the boundaries of interactive storytelling in the event space. Prior to Juxt, Jeff spent 11 years in the digital ad world leading cross-platform experiences for global brands including Mazda, Coke, Sony and Lincoln Mercury.
Lead Designer for Google Search, Google Inc
maps and analysis while trying to fly. bio from Twitter
Software Engineer, Google Inc
Ken Russell is a software engineer at Google, Inc. on the Chrome GPU team, which aims to better utilize the GPU for the display of all kinds of web content. He is currently serving as the chair of the WebGL working group at Khronos. Prior to joining Google, Ken worked at Sun Microsystems, Inc. for over ten years, initiating the Java Binding to the OpenGL API project, and making contributions to many areas of the Java platform. He holds a Bachelor of Science in Electrical Engineering and Computer Science from the Massachusetts Institute of Technology and a Master of Science in Media Arts and Sciences from the MIT Media Lab.
Software Developer, Mozilla
David is a software engineer at Mozilla Corporation, where he works on the implementations of Cascading Style Sheets (CSS) and layout algorithms (computing the positions of objects) used in Firefox and other Mozilla software, on fixing crashes and memory leaks, and on other things. He has been working on Mozilla since 1998, and is a member of the W3C CSS working group.
Cloud Developer Program Engineer at Google
Chrome Developer Advocate, Google Inc
Paul Irish is a front-end developer who loves the web. He is on Google Chrome's Developer Relations team as well as jQuery's. He develops the HTML5 Boilerplate, the HTML5/CSS3 feature detection library Modernizr, CSS3 Please, and other bits and bobs of open source code.
Software Engineer, Sparkbox
Prod Line Mgr, Autodesk
Shanna Tellerman is passionate about the intersection of design and technology as it relates to interactive media. She thrives on working with passionate and talented people to bring a vision to reality. Currently, she is the Product Line Manager for Autodesk Cloud Services and Applications. She is responsible for driving the product line that includes the new cloud platform that is powering web and mobile initiatives across the company. Shanna founded her first technology company, later acquired by Autodesk, out of graduate school at Carnegie Mellon University’s Entertainment Technology Center. The company focused on democratizing access to game development by providing a cloud hosted game engine. Shanna has been a frequent speaker in the game industry and a thought leader on the topic of women in technology. She has been active in organizations including Astia, Women 2.0, Girl Geeks, Dell Women’s Entrepreneur Network. In 2009 she was named one of Business Week’s best young entrepreneurs.
Web Standards Hacker, Google Inc