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Cloud adventures: Instant scale... from zero to millions of hits in 24 hours

A session at SXSW Interactive 2012

In order to remain competitive, developers need to focus on velocity and getting apps launched quickly and efficiently. Come learn about how you can use Google App Engine to build fast, reliable, and internet scale apps without the hassle of managing servers. We’ll talk about some fun quirky success stories ranging from Google Doodles, mobile apps, disgruntled birds, and zombie games.

About the speakers

This person is speaking at this event.
Iein Valdez

Cloud Developer Advocate at Google

This person is speaking at this event.
Michael Manoochehri

Cloud Developer Program Engineer at Google

18 attendees

  • Alan Botvinick
  • amy jo
  • Lucas Smolic
  • Fumi
  • Iein Valdez
  • Jeremy
  • Jonathan Beri
  • Julia Ferraioli
  • Mamie Rheingold
  • ɹǝɯoɹʞ (dılɟ) dılıɥd
  • Michael Manoochehri
  • Misha S.
  • Simon Meacham
  • Tall Tom
  • timothyjordan
  • Trevor Johns
  • Van Riper
  • allison green

6 trackers

  • Ben Firshman
  • Christian Madden
  • Dave Merwin
  • Lawrence Morrisroe
  • Nick Doty
  • Lindsey Smith

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When

Time 12:30pm12:55pm CST

Date Sat 10th March 2012

Where

Rainey St

Session Hash Tag

#googlesxsw

Short URL

lanyrd.com/sqgwm

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Topics

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