Tuesday 29th May, 2012
2:20pm to 3:05pm
In the world of social gaming with massive amounts of users, the classic architecture of web application does not cut it anymore.
Wooga has already innovated quite a bit introducing stateful erlang-based game servers. Now it is time to push the limits even further.
Follow along the evolution of game servers at Wooga and get an in-depth look into the next-generation backend putting the combined forces of erlang and Ruby to work. Learn how scalability, reliability, concurrency control and beautiful code do not need to be mutually exclusive.
Wooga is in the top three of the largest publishers of social games world-wide, right behind Zynga and competing with Electronic Arts for 2nd place with almost 50 million active users every month on facebook.
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