User Experience Sketching

This class is designed for anyone working on a new web or mobile based product who is craving design input or wants critical feedback on their UI/UX

26 February 2012 from 3pm to 4:30pm

The best user experiences aren't born in your head. They need to be expressed and influenced by your potential users. In this course we'll teach you how to gather and make sense of user feedback through a technique called User Sketching. User Sketching is a hands on and engaging process that gets to the heart of how people actually experience - and use - your product. We'll cover the basics of what it is, how to conduct User Sketching tests, and how to use that knowledge to build the best possible product.

This class is designed for anyone working on a new web or mobile based product who is craving design input or wants critical feedback on their UI/UX. We'll be sketching and critiquing user interfaces from start to finish. Be sure to bring a pencil, some paper, and an ice pack. Students can expect to leave the class with a sore hand and the skills needed to build the right framework for developing an engaging user experience.

1 speaker

5 known attendees

  • Simon Willison
  • Luis Abreu
  • Chris Adams
  • Malcolm Box
  • Devin Hunt

10 people tracking this event

  • Kevin S Prince
  • Paul Lomax
  • Philip Roberts
  • Ben Firshman
  • Natalie Downe
  • Liang
  • Alexandre Morgaut
  • Chris Waring
  • Kat Hunter
  • Tony Daly

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