In this session I will talk about dgrid, the new open source project living in the Dojo Foundation.
We will cover why we decided to write it, why you should use it, how it works, and how to work with it. We will cover performance gains, how it is easier to work with than other grids that shall not be named, use-cases, its plug-ins and more in this talk about the best grid to hit Dojo yet.
This talk will present Gfx, the Dojo Toolkit 2d graphics api and how it can be leveraged for advanced visualization.
We will first introduce the library and how it works under the hood ; then we will explain the API and its capabilities in details through many examples and scenarii, to finally introduce several real-life examples of advanced visualizations built on top of gfx (components like charting, maps or diagram, or extensions like layout manager) on desktop and mobile environments.
This session will present in details the possible candidate features that are planned for dojo 1.8 and beyond, discuss the place of dojox.gfx with respect to the HTML5 graphics APIs, as well as present ongoing advanced experimentations (webgl anyone ?).
Make unit testing cool again (was it ever?) with eventd, a new tool written in JavaScript to be used with the DOH unit testing framework. eventd uses synthetic events to keep all your unit test writing in JavaScript as well as having more browser support than doh.robot.
See how to use eventd with doh in this presentation, and how it can make your unit tests more complete and reusable.
by samfosteriam
I'll discuss recent experiences developing without Dojo and those aspects of it I missed most (and ended up porting), and extrapolate a javascript nirvana of standalone, interoperable modules that blur the boundaries of today's libraries.
I would like to talk about client-side rendering solutions like knockout.js, backbone.js, different templating systems and building your service as an API (fat client model).
I'll discuss advantages, disadvantages and how can it boost your web application.