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The Dojo Toolkit is one of the original Ajax toolkits, and has reinvented itself again through a series of improvements in modularity, performance, API improvements, adjustments for HTML5 and mobile platforms, and much more to provide a stellar platform for building web apps.
In this session I will talk about dgrid, the new open source project living in the Dojo Foundation.
We will cover why we decided to write it, why you should use it, how it works, and how to work with it. We will cover performance gains, how it is easier to work with than other grids that shall not be named, use-cases, its plug-ins and more in this talk about the best grid to hit Dojo yet.
This talk will present Gfx, the Dojo Toolkit 2d graphics api and how it can be leveraged for advanced visualization.
We will first introduce the library and how it works under the hood ; then we will explain the API and its capabilities in details through many examples and scenarii, to finally introduce several real-life examples of advanced visualizations built on top of gfx (components like charting, maps or diagram, or extensions like layout manager) on desktop and mobile environments.
This session will present in details the possible candidate features that are planned for dojo 1.8 and beyond, discuss the place of dojox.gfx with respect to the HTML5 graphics APIs, as well as present ongoing advanced experimentations (webgl anyone ?).
See how to use eventd with doh in this presentation, and how it can make your unit tests more complete and reusable.
In this session we will discuss the major steps to enhance a regular Dojo component for the mobile Web. Important aspects such as optimization of download size through AMD modularization, execution speed and touch interactions will be covered.
4th–6th April 2012