by Rob Hawkes
With Angry Birds, Cut the Rope and other blockbuster games now working in modern web browsers, it’s fair to say native, browser based gaming has arrived for real. But how do they do it? In the sessions, Mozilla Technical Evangelist Rob Hawkes looks at the features now in your browsers to help develop games (and other interactive web based experiences) including the Canvas and WebGL, HTML5 Audio API, Mouselock and the Joystick API.
23rd–24th May 2012