Wednesday 10th April, 2013
8:00am to 12:00pm
We've heard it all before... prototype, prototype, prototype! It's a standard step in almost any design process—but often the first step skipped in time and budget constrained projects. Although prototyping is considered a luxury for many PC-based experiences, it is an absolutely essential part of creating compelling tablet and mobile experiences.
This workshop will outline why prototyping is an essential part of the emerging world of tablet and mobile experience design. You'll learn the underlying design principles and design conventions of Natural User Interfaces (NUIs), a set of emergent mobile UI design patterns, and tips for creating and testing your work throughout the design process.
Finally, you'll learn a wide variety of hands-on prototyping methods that can be applied to your design process. You'll receive tactical, hands on instruction for how to storyboard concepts and screens, develop and hone your ideas through low-fidelity prototyping methods, and turn your ideas into high-fidelity on-device prototypes with speed and confidence.
Senior Research Scientist at Nokia Research Lab. Author of upcoming Rosenfeld Media book - The Mobile Frontier: A Guide for Designing Mobile Experiences bio from Twitter
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