Saturday 23rd March, 2013
9:00am to 10:30am
Learn the fundamentals of animation on iOS. Tour animation beginning with the simplest UIKit animations, moving through Core Animation, and finishing with complex 3d animations. You'll not only learn how to program animations but to consider how to craft the right animation for your app. Topics covered will include implicit, basic, keyframe, grouped, and chained animations, timing curves, and how to build flipping and folding animations. Along the way we'll also touch on related issues pertinent to the quality and performance of your animations such as anti-aliasing, off-screen render passes (what they are, why they're bad, what cause them, and how to avoid them while still achieving your desired effect), drop shadows, and how to render retina images. Full open-source source code provided for all topics covered.
iOS developer, father, husband, geek. Mobile Architect at Ubiquiti Networks. Eternally curious. bio from Twitter
Sign in to add slides, notes or videos to this session