by Peter Müller
So I've always wanted to write a fully fledge RPG game engine in JS. Inspired by the good old early Final Fantasy games, I wanted something tiled; with dialogs, events, challenges, triggers and combat.
I finally found my partners in crime, two old friends, whom can't code, but love old games and the adventure began.
The current version is built on NodeJS, AngularJS, Canvas and lots of JS and Azure Tables as data storage.
I'll show you a few neat things I've learned building this and will be very open to comments and questions. This is my first AngularJS project, so I've no doubt done some weird things.
by Thor Larholm
by Rasmus Erik
Bits of CoffeeScript, LevelDB, Leaflet, D3.js, node.js, and HTML5, from a couple of small projects during the summer.
15th August 2013