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Sessions at Google I/O 2013 about Android

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Wednesday 15th May 2013

Thursday 16th May 2013

  • Android Protips: Making Apps Work Like Magic

    by Reto Meier

    Learn how to use advanced Android techniques to build apps so good, people think they're magic. Featuring advanced coding tips and tricks, implementation patterns, and exposure to some of the lesser-known APIs, you'll gain insight into how to build context sensitive apps that delight your users without draining their battery.

    At 10:00am to 11:00am, Thursday 16th May

    In Room 12, Moscone West

    Coverage video

  • Enabling Blind and Low-Vision Accessibility On Android

    by Casey Burkhardt, Alan Viverette and T.V. Raman

    We'll illustrate affordances on the Android platform that aid blind and low-vision users, and explain what application developers need to pay attention to in order to reach the widest possible user base. The primary focus of this talk is making custom Android views accessible.

    At 10:00am to 11:00am, Thursday 16th May

    In Room 8, Moscone West

  • Beyond the Blue Dot: New Features in Android Location

    by Waleed Kadous and Jaikumar Ganesh

    Location is not only at the heart of maps, but increasingly it's becoming critical to a new generation of contextual apps that are more aware of where the user is and what they're doing. Join us as we explore some of the new applications these APIs make possible.

    At 11:15am to 11:55am, Thursday 16th May

    In Room 12, Moscone West

    Coverage video

  • Google+ Sign-In for Android Developers

    by Lee Denison and Wesley Tarle

    Learn how to add Google+ Sign-In to your Android app, grow your installed base using OTA installs, drive more engagement using interactive posts, and monitor your apps' performance on Google+.

    At 11:15am to 11:55am, Thursday 16th May

    In Room 1, Moscone West

    Coverage video

  • Enchant, Simplify, Amaze: Android's Design Principles

    by Rachel Garb and Helena Roeber

    Want to enchant people, simplify their lives, and make them feel amazing with your app? Learn how Android's Design Principles can help you create products that resonate with people. Find out about the meaning and research behind the principles. See real-world examples and practices from the Android Design team. Discover techniques for applying the principles in your daily work. No design experience necessary.

    At 12:45pm to 1:25pm, Thursday 16th May

    In Room 5, Moscone West

    Coverage video

  • What's New in Google Play Services

    by Reto Meier, Rich Hyndman and Jeff Hamilton

    A high-level view of everything that's now available as part of Google Play services since it's launch, with a special focus on how this affects you as a developer - and what you should be paying attention to.

    At 12:45pm to 1:25pm, Thursday 16th May

    In Room 12, Moscone West

    Coverage video

  • Agile UX Research Practice in Android

    by Miki Konno and Bethany Fong

    In the Android UX team, it is critical to get user feedback frequently and consistently so that we are able to iterate and develop the best-in-class designs for our users. We will discuss how the team applied "Pulse Studies" (iterative research sessions) in order to put new ideas, designs, and concepts in front of users on a regular basis; it requires minimal advance planning, it can have an immediate product impact, and it can meet urgent needs. We will illustrate how we accomplished this collaborative process by presenting rich examples and case studies. We will also demonstrate usability study role playing in order to give you tips and tricks on how to adopt this process for anyone who is interested in getting user feedback in a quick and impactful way.

    At 1:40pm to 2:20pm, Thursday 16th May

    In Room 5, Moscone West

  • Google Cloud Messaging

    by Francesco Nerieri

    Google Cloud Messaging allows your services to efficiently send data to applications on Android devices. See what's new, and learn how to use GCM to make your apps more efficient.

    At 1:40pm to 2:20pm, Thursday 16th May

    In Room 12, Moscone West

    Coverage video

  • Android Graphics Performance

    by Chet Haase and Romain Guy

    Engineers from the Android UI Graphics team will show some tips, tricks, tools, and techniques for getting the best performance and smoothest UI for your Android applications.

    At 2:35pm to 3:15pm, Thursday 16th May

    In Room 12, Moscone West

  • Structure in Android App Design

    by Jens Nagel and Richard Fulcher

    Life is simple when your app is simple. But when your apps gets more complex, how do you choose between spinners, tabs, and drawers for navigation? Members of the Android Design team look at techniques for making your app predictable and pleasing to use.

    At 2:35pm to 3:15pm, Thursday 16th May

    In Room 5, Moscone West

  • Android Design for UI Developers

    by Roman Nurik and Nick Butcher

    Design on Android is no longer a complex mystery of disjointed patterns; the Android design guidelines have paved the way for a design renaissance following the tenets of content forward and responsive mobile design. In this talk we'll explore the arsenal of tools available to Android UI engineers that let you implement some of these important guidelines, including responsive design with multi-pane layouts, metrics and layout grids, and core navigation components.

    At 3:30pm to 4:10pm, Thursday 16th May

    In Room 12, Moscone West

    Coverage video

  • From Nothing to Nirvana in Minutes: Cloud Backend for Your Android Application

    by Brad Abrams, David Chandler and Grzegorz Gogolowicz

    The best Android applications take full advantage of the cloud to power great user experiences This talk shows, in detail, how to use the server-code optional backend on the Google Cloud Platform to store application and game state in the cloud. We will then walk through adding your own custom logic via Google Cloud Endpoints and the Google Plugin for Eclipse.

    At 3:30pm to 4:10pm, Thursday 16th May

    In Room 2, Moscone West

    Coverage video

  • When Android Meets Maps

    by Chris Broadfoot and Ankur Kotwal

    Build intuitive and compelling mobile map apps with the Google Maps Android API. This session will demonstrate innovative ways to integrate maps and Android sensors with Google services on Android. We will explore concepts on visualizing contextual, personalized and timely information.

    At 3:30pm to 4:10pm, Thursday 16th May

    In Room 5, Moscone West

  • A Moving Experience

    by Romain Guy and Chet Haase

    This talk will show various types of application animations and the code for how to achieve them. Developers should leave the presentation (not too quickly!) with more knowledge about how Android animations work, how to use the APIs effectively, and how to pull together various techniques to create more involved, more interesting and more compelling animations for their applications.

    At 4:25pm to 5:05pm, Thursday 16th May

    In Room 12, Moscone West

    Coverage video

  • High Performance Audio

    by Glenn Kasten and Raph Levien

    It’s not that hard to play a background soundtrack in your mobile game app, or to play short clips of sound in response to user actions. But how about responsive reliable audio, that doesn’t glitch, works well across a range of devices, and doesn’t eat up your user’s battery? Oh, and is lower latency too? It turns out that’s not so easy. We’ll share our own experiences with the Android platform and apps, discuss the problem areas and the work we’ve been doing in the platform, and give some techniques you can apply now in your own apps. We assume you’re familiar with OpenSL ES and audio terminology.

    At 4:25pm to 5:05pm, Thursday 16th May

    In Room 5, Moscone West

  • Fireside Chat with the Android Team

    by Reto Meier, Rachel Garb, Dave Burke, Xavier Ducrohet, Dan Morrill, Dianne Hackborn, Ficus Kirkpatrick, Romain Guy, Adam Powell, Rebecca Zavin and Jeff Hamilton

    Pull up a chair and join the Android platform team for a fireside chat. It's your opportunity to ask us about the platform and learn a little bit more about why things work the way they do, from the people who built it.
    Moderated by Android Developer Advocate Reto Meier.

    At 5:20pm to 6:00pm, Thursday 16th May

    In Room 12, Moscone West

Friday 17th May 2013

  • Getting Discovered on Google Play

    by Ankit Jain

    As an Android application developer, your goal is to get your app discovered. Google Play’s goal is to surface the most relevant content for Android users. In this session, we discuss best practices for app creators in view of both goals. We will demonstrate, through concrete examples, best practices to help your application rise above others in the Google Play Store. We will discuss the signals that go into creating the top and trending lists, personalized recommendations, and Google Play Search. Come hear the inside story from the person who leads search & discovery on Google Play.

    At 9:00am to 9:40am, Friday 17th May

    In Room 12, Moscone West

  • The New Android SDK Build System

    by Xavier Ducrohet

    Introducing the new Gradle-based Android SDK build system that brings extensibility, dependency management, IDE integration, testing support and advanced features. We will teach you everything from the basic setup to advanced configuration and customization.

    At 9:00am to 9:40am, Friday 17th May

    In Room 5, Moscone West